Rendering Experimental “Research” in 3D and 4D
The next session of the Critical Media Lab Colloquium will take place, Wednesday, 25. March 2015 at the Critical Media Lab (D 3.05) from 9:15 to 10:45 AM.
For the second session of this term’s Critical Media Lab colloquium series — Rendering Research — we host a session with Shintaro Miyazaki.
The recent cultivation of “more-than-disciplinary transversal trajectories” (McCormack, 13) by centers of unconventional research communities such as the senselab in Montreal leading to physiologically informed re-search renderings in 3D/4D as affective architecture, sound, performances and other sorts of timings like the aesthetic and bodily experience of “furniture” and other media of thought-creation in space and time probably has roots in the counterculture of the 1960s. In the session I will tentatively explore these cultural contexts and their effects on research-related culture in science and engineering. A kind of reading of the Whole Earth Catalog (1968) might inspire new renderings for us as well.
As a background for the session, please skim through the Whole Earth Catalog (1968), if you have time.